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Post-iPhone Development Camp

Yesterday the strangest thing happened. I went to an iPhone development camp. For one, while I have nothing really against Macs at all, I’m not really a Mac user. Sure, I’ve used Macs, but I don’t own one or anything. Secondly, this was a programming camp and I don’t program. In fact, that was the first time I really touched real code in like… four years. Yet, it was pretty interesting all the same and even I was able to get into it.

I attended the basic session, where I expected a bit of lecturing on how the iPhone works and what it takes to develop for it. Given that I’m doing some independent game development with a friend and we’re looking at the iPhone as a possible distribution platform, this seemed like it would have been quite useful. That isn’t quite what happened, though. Instead, we split off into small groups and started going through a tutorial book, building applications. This was actually fairly interesting, however, and I was surprised at how easy it was to pick up some last coding skills, even if nothing was terribly advanced.

After that, we headed off to dinner and got to know each other better. It was an interesting group, ranging from long time mac developers, to hobbyists, to a few game people, such as a fellow from Gendai Games.

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