Social Networks
Could Non-Persistent World 'MMOs' Work?
To say that I’ve been enjoying BioWare’s latest RPG Dragon Age would probably be somewhat of an understatement. The throwback to classic gameplay with an interesting world, fairly good story, and great characters, has done plenty to capture my attention for more hours a day than I’d care to admit to. However, while it is [...]
Twitter States Technical Issues with Reply Issues
Update – Twitter announced through their blog that there was also a technical reason for the removal with this feature, which they “forgot” to mention before. TechCrunch seems to believe this to be a pretty big PR fail on their part, which it, well, is.
It is nice to hear that there’s some actual reason for [...]
Twitter States Technical Issues with Reply Issues
Update – Twitter announced through their blog that there was also a technical reason for the removal with this feature, which they “forgot” to mention before. TechCrunch seems to believe this to be a pretty big PR fail on their part, which it, well, is.
It is nice to hear that there’s some actual reason for [...]
What's With All the Social Networking Posts?
The blog of late has gone in what might seem to be a rather weird place. While I’ve had a number of posts directly related to game development and the game industry, I’ve also talked a lot about things that seem unrelated to game development. Yet, there is a reason for this, and I would [...]
