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WarCry Column: Open PvP

Almost forgot to link this here, but I’ve got another column up over at WarCry.
This one deals with the benefits and negatives of Open PvP systems, dealing specifically with the community of the game. So, if you’re curious about my various ramblings as to whether or not Open PvP is largely beneficial or not, feel [...]

New Column: Pre-Made Factions

There’s a new column up over at the WarCry Network. This one is about player factions in games that are put in by developers – such as the realms of Dark Age of Camelot. This explores how they can be used to help build a stronger community within a game.

WarCry Column: Emergent Gaming

My latest column is up on the WarCry Network. This one is about emergent gaming – as the title says. Effectively, I can sum up the basic point of t his column rather quickly: Players have a tendency to do things in your game that you did not necessarily design gameplay systems for. Whether that [...]

WarCry Column

I have no idea why I didn’t post this up before. However, as a note, I have a new column on the WarCry Network again – this one being published on the Hub Site, which makes me giddy, and exited and such. Just keep a watch out for the Community Column every other Wednesday.

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