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Community Management

You are browsing the Community Management tag archive.

Metaplace: The Key Core Group?

As I started a while back – a bit longer ago than I would have liked before putting this up, thanks to a fried motherboard – I wanted to cover a few upcoming games that look interesting to me and explain why they seem interesting. Last time I did Warhammer Online. This time, I’d like [...]

Info on Community Management is…

…scarce. Or, it seems to be. I cannot say that I’m surprised that I find plenty of information on game industry jobs on designers, coders, and writers, finding information on community-based jobs is a different story. At best – if mentioned at all – it will get lumped into ‘Business’ or ‘Misc jobs’. Of course, [...]

The Site Beyond the Game

Another column is up on the WarCry Network from me. This one was a bit… easy, I think. But, I felt compelled and it really is a jumping point I can use for a few other columns. Tomorrow I’m going to pound out the next one, which will hopefully be up next week – I [...]

Christmas in Japan – And a bit on Social Networks, Virtual Worlds, and Community Management

Well, I able to experience Christmas as it is held in Japan – well, sort of. Actually, it would be more accurate to say that I celebrated Christmas Eve, as Christmas itself did not seem to be a holiday (but the 24th was). While my host family had the day off on the 24th, they [...]

Good Game, Even Better Community Ideas

Alright, so it’s been a bit longer than I intended before putting up an update – regretfully things got a touch busy over the last week. You know, some work, some MMO-ing… *cough*.
The latter is actually something I’d like to bring up though. While I’m still on a hiatus with Vanguard, I’ve been talked into [...]

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