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game jam

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Houghton Game Jam Results

It occured to me that, whiel I posted the results over at Baygull Studios, I never actually did over here. So, I’m actually going to go ahead and post that up here as well:
I had the pleasure of being one of the judges of the Houghton Game Jam which took place at Michigan Technological University. [...]

Judging the Houghton Game Jam

The third annual Houghton Game Jam at Michigan Technological University should be well underway now with people busily trying to create a game within a 24 hour window based on a particular theme, with no prior time to actually prepare design ideas. The theme for this year is ‘Time’, which will likely result in some [...]

Houghton Game Jam Results

Well, I said more news would follow on the Houghton Game Jam, so I figure I should live up to that statement.
Overall, the event went very well. A lot of work was done, a number of games were completed, and a lot of fun was had. Regretfully, we lost internet halfway through, which halted my [...]

First Houghton Game Jam

Saturday the 7th marks the first Houghton Game Jam. This will be a crazy 24-hour-straight peroid of game development as people try to individually create a game based around the concept of ’space’ – which doesn’t necessarily mean outer space, but is instead open to interpretation.
I will be live-blogging this event every hour, and potentially [...]

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