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	<title>Emergent Future &#187; web game</title>
	<link>http://www.emergentfuture.com</link>
	<description>Blargging on the future of Online Communities, Game Development, Technology, and the Internet</description>
	<lastBuildDate>Tue, 06 Apr 2010 02:06:48 +0000</lastBuildDate>
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	<item>
		<title>Funcom Releases Details on Web-Based and Free-to-Play Games</title>
		<description><![CDATA[Age of Conan and Anarchy Online developer, Funcom, has released some details on a few upcoming game titles of theirs, that will be free to play. One of these titles is a browser-based game while the other is a Java-based game, likely targeted toward a younger audience. With the success of games such as Wizard101, [...]]]></description>
		<link>http://www.emergentfuture.com/2009/05/funcom-releases-details-on-web-based-and-free-to-play-games/</link>
			</item>
	<item>
		<title>Baygull Studios Releases Commander</title>
		<description><![CDATA[

Since I arrived in Austin I helped to form (reform?) Baygull Studios as an independent casual game development company. We, just today, released our first project, a game called Commander, which is available on Kongregate and Facebook for now. While it is certainly far from a finished, polished game, we developed it with certain goals [...]]]></description>
		<link>http://www.emergentfuture.com/2009/03/baygull-studios-releases-commander/</link>
			</item>
	<item>
		<title>Road to War and Marketing</title>
		<description><![CDATA[Well, the last few days have been a bit busy as I&#8217;m getting ready for a move, but I wanted to take a moment to discuss something interesting I found on the old Internets that was released by Mythic, the people developing Warhammer Online. That would be the Road to War website. Now, to put [...]]]></description>
		<link>http://www.emergentfuture.com/2008/08/road-to-war-and-marketing/</link>
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